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Quake Shambler remodeled by FredrikH Quake Shambler remodeled by FredrikH
download for the in game model.

place the pk3 file in your ID1 folder and you need the darkplaces engine that can be found here [link]

made using blender + zbrush3.5r3
this image is rendered using the marmoset toolbag (could not get a good screenshot while it tried to kill me in game ;) )

(edit) ops had the wrong file selected so it would not go for the pk3 file on the download button
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:iconrho-mu-31:
Rho-Mu-31 Featured By Owner Apr 11, 2015  Hobbyist General Artist
Will eat your face in .34 seconds.

Excellent model, would love to see it in-game. :)
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:icondiscob1tch:
DiscoB1tch Featured By Owner Oct 28, 2014
To be honest I prefer the original shambler and would prefer a new model that is true to the original. This guy above looks like he should be in Doom 3!
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:iconkakumei-tifa:
Kakumei-Tifa Featured By Owner Apr 4, 2014
Wow, looks great!!
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:iconbutterface93:
Butterface93 Featured By Owner Sep 23, 2012
I really like this.
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:icongoreduhnfriamayn:
GoreduhnFriamayn Featured By Owner Jul 1, 2012  Hobbyist Digital Artist
"GIMME A HUG, BITCH!!!"
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:iconfer2306:
fer2306 Featured By Owner May 4, 2012
good job i love it
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:iconfer2306:
fer2306 Featured By Owner May 3, 2012
good job
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:iconbroodcity:
Broodcity Featured By Owner Feb 7, 2012  Hobbyist Digital Artist
Lovely Model I've got to say :iconiloveitplz:
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:iconmattbentley:
mattbentley Featured By Owner Nov 18, 2011  Hobbyist General Artist
Nice model but moves very jerkily in darkspaces - otherwise, brilliant work.
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:iconlimlam:
LimLam Featured By Owner Sep 5, 2011  Professional Digital Artist
The game freezes when i start a map that ´has a shambler in it. Only when i use this. Why?
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:iconfredrikh:
FredrikH Featured By Owner Sep 6, 2011
you did try it with the darkplaces engine that i linked in the description?
cause using this with vanilla quake should not work at all.
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:iconlimlam:
LimLam Featured By Owner Sep 11, 2011  Professional Digital Artist
Yes i did. At first i thought you meant a modified pak0.pak or something. But YES, i tried it on darkplaces and that's when it crashed.
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:iconfredrikh:
FredrikH Featured By Owner Sep 14, 2011
just tried it myself with a fresh install of darkplaces and it worked just fine.
here is what i did first got myself the darkplaces engine with the "DarkPlaces engine Windows/Linux/Mac OpenGL build 20110628 " link unpacked that into a my quake folder with only the id1 folder with its pak0.pak and pak1.pak files then unpacked my model to quake\ID1\progs
started the darkplaces.exe and went to the final level. not sure what it could be if that won't work.
one thing to note however you need to set the lighting to the highest setting or its going to look all flat.
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:iconlimlam:
LimLam Featured By Owner Sep 14, 2011  Professional Digital Artist
I did all that.

I got Windows 7 Home Premium 32bit with ATI Radeon HD 4300/4500 and 211 gb space left on my hard disk C.
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:iconfredrikh:
FredrikH Featured By Owner Sep 14, 2011
the only thing i can think of is to type "log_file log.txt" in the console and look into the file for any error message haven't tried it on an ati card but i doubt that it should be the issue.
as for my setup vista ultimate 64bit with an geforce gtx 470 but as the engine isn't exactly state of the art it should work on pretty much anything with shaders ;)
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:iconlimlam:
LimLam Featured By Owner Sep 14, 2011  Professional Digital Artist
Meh, i like the model but i like the old and extremely low poly orginal models the best. I dunno why but i just don't feel comfortable with extremely high graphics.
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:iconlimlam:
LimLam Featured By Owner Sep 6, 2011  Professional Digital Artist
Oh, i guess i didn't. Thanks for telling me. :aww:
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:iconnnq2603:
nnq2603 Featured By Owner Sep 3, 2011
When someone created a asset for themselves playing in game, that always be awesome :D U're coool :thumbsup:
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:iconchaos-shaman:
Chaos-Shaman Featured By Owner Mar 31, 2011
looks great
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:iconfreemanbg24:
FreemanBG24 Featured By Owner Mar 14, 2011
Hey,that's awesome!
But is it an actual npc? Also is it easy to integrate a model to this engine?
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:iconooppee:
ooppee Featured By Owner Nov 2, 2010
LOVE the model
I did a reskin as I do like fur being present on the Shambler, just personal tast.
[link] (screenshot)
[link] (download)
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:iconnerondarkiuss:
NeronDarkiuss Featured By Owner Oct 17, 2010
Purely Super Mega Awesome! Trying now! Thankssss from old Quaker!!111
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:iconpredatorwarrior1985:
predatorwarrior1985 Featured By Owner Sep 30, 2010  Hobbyist General Artist
im going to try this later ;)
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:iconthecthul:
thecthul Featured By Owner Sep 30, 2010
Very professional.
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:icontuin209:
tuin209 Featured By Owner Aug 10, 2010
nice job looks awesome in game :) I hope you make more :)
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:iconharry-the-fox:
Harry-the-Fox Featured By Owner Aug 10, 2010  Professional Digital Artist
Holy fuck!

That is just pure awesome!

(counts down seconds till being able to see it in-game)
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:iconmrexx:
MRexx Featured By Owner Jul 30, 2010   Digital Artist
wow nice work
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:iconleileilol:
leileilol Featured By Owner Jul 6, 2010  Hobbyist Digital Artist
Woah woah woah, finally a new Shambler for darkplaces?

Needs wool (i grew up thinking of him being wooly) but this is the best proportioned shambler i've ever seen.

AND ITS FOR DARKPLACES so i can play it in its intended game!!!
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:iconskormeus:
Skormeus Featured By Owner Jul 5, 2010
just a little too awesome. I love the pose. not to sound like a snob but it really conveys force, power and ferocity.
Reply
:iconpuddleboy:
Puddleboy Featured By Owner Jun 24, 2010
Nice model!
It's great to see people still working on the original Quake!
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June 24, 2010
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